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There we go to an X-ray camera and we can recreate ourselves by observing which bones (or balls of joy) are broken. When we hit a shot we see in slow motion the path of the bullet until it enters the enemy’s body. The story is nothing to write home about, obviously, just an excuse to recreate ourselves with one of the most effective kill cams of recent times. If they kill you too much that way, maybe you have to find another, or even avoid shooting and simply sneak through tunnels and crouch until you get what you want. This opening suits you well and allows for a level design that invites you to try and try again. The eight maps in Sniper Elite 3 are much larger and more open than those of its predecessor, and this allows us to test various routes and strategies. If we play on a high difficulty and they know where we are, we’d better restart, and if you want to play it properly too shooting with the submachine gun is very inelegant and the game does not respond very well to medium-range combat. It is also interesting to study the map and look for opportunities to cause massive destruction, shooting at, for example, fuel tanks, explosive barrels or gasoline cans. Every now and then we have the opportunity to stealthily kill an enemy the melee is deadly and effective, like the silenced pistol, and also much less cumbersome than a shot, so much of the mission will consist of planning well in advance the order of eliminations and the route that we will take until arriving to our goal. The game itself tells us when we are ready to re-plant the weapon, safe and far enough from the previous position. We have to move and find another position in which we are safe but have a clear shot, and repeat the process. One shot with our sniper rifle puts enemies on alert, and the second reveals where we are.
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This is the main mechanic on which the Sniper Elite 3 gameplay is built. Once they have fired, the next thing is to flee: the enemies will not take long to figure out where the shots are coming from and go after it, so the location changes must be constant. They can be minutes, hours or even days and losing concentration would also mean losing that window of time in which they have a clear shot. Most of the time they are lying in the sand waiting and staring at their target, until they are ordered to shoot. Despite the fact that there are hundreds of movies and many games about snipers, the truth is that his life has to be quite boring.